Blade Runner by Tomer Hanuka
Syd Mead, whom I personally regard as the father of the cyberpunk aesthetic (although more knowledgeable folk than myself may disagree) has died at 86. From Blade Runner, to Tron, to Gundam, his work has given richness and density to so many science fiction worlds and cyberpunk environments. His influence is as broad as his work is staggering. And will live on in memory and the productions to which he contributed.
18th July, 1933 – 30th December, 2019.
Blade Runner concept art by Syd Mead (1933-2019)
Blade Runner, the 1997 video game that takes place in the world of a 1982 movie set in 2019 and loosely based on a 1968 novel.
This acclaimed point-and-click adventure game is now compatible with modern computers thanks to gog.com and available since a few weeks.
I bought it (as a Christmas gift to myself) and began to play it. So far, as someone who likes Blade Runner, it’s a delight. You play Ray McCoy, a Blade Runner, with a flying car, you have cases to solve and Replicants to find, you search for clues, can use an ESPER machine to examine photos, the dialogues are fully voiced (different languages available) and the story is interesting. All the rain and the atmosphere are there. Note: This is not a remake, the game has old pixel graphics (very nice ones).
Let’s take a journey back to the 1980’s and beyond, to discover the origins of the Cyberpunk movement, in literature, cinema, television, video games, comics and more! In this documentary miniseries, we will discover the wonders of Cyberpunk, dating back to the 1940’s, all the way through 1989, with each successive episode taking on a new decade.
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